Alone in the Dark: First Preview

Survival horror was a genre we took for granted, but in 1992 a little game called Alone in the Dark really kicked off the whole idea, giving us a taste of limited resources. mechanism and adventure investigate against the difficulties. Now, Pieces Interactive is remaking that classic in a style with a starry atmosphere that promises to bring classic horror storylines to modern audiences. At the top of that was Mikael Hedberg, writer and director of Amnesia and Soma, and between his response and an answer from publisher THQ Nordic at a press Q&A, things looked pretty promising. as we prepare to return to Louisiana Bayou is deeply haunted around Deceto.

The big reveal is that Stranger Things actor David Harbor will play detective Edward Carnby, a role that chews up a tough backdrop, which is a perfect actor for Harbor and one where he seems to be for real. excited to undertake. Meanwhile, Killing Eve actress Jodie Comer will take on the role of Emily Hartwood, the woman who hired Carnby to investigate her uncle’s fate while she digs deeper into her family secret, “The Hartwood Curse” “full of mystery.

Pieces seem to retain many key elements of the first Alone in the Dark games in their remakes, especially the series’ classic melee combat: While trapped with a monster As a death sentence in later Survival Horror, killing Ghouls with a sword is always a much better choice than wasting precious bullets on them.

The original Alone in the Dark was a pretty big deal. It’s one of those things that, when you look at it, doesn’t seem so special just because so many games since then have done everything exactly like Alone in the Dark did with them. That fixed camera for 3D space? How is the mystery investigated? Creation of All Alone in the Dark. Then it all comes down to a little game called Resident Evil that you may have heard of. That makes it all the more interesting to see the new Alone in the Dark draw from the design work done in the Resident Evil remake while maintaining its originality. An over-the-shoulder camera would be a real improvement for both navigating and appreciating locations, not to mention fighting monsters.

Being a Southerner myself, one of the most important points of Alone in the Dark is the setting. Louisiana Bayou is iconic for a reason, and Southern Gothic is an older genre than Survival Horror. Mikael Hedberg gave me a pretty satisfying answer as to whether Alone in the Dark explores those roots, noting that the story expansion in the remake gave Pieces space to expand the tradition. local history and connect the story more deeply with Voudou, among other things. He also mentioned the claustrophobic atmosphere of the 1986 film Angel’s Heart, a psychological thriller that I thought would put him on the right track to some good old-school horror.

While the setting was definitely my own, I was even more pleased when I heard the musical choices Pieces made. Jazz is a Louisiana staple, but the directors of Alone in the Dark created a modern European twist: Doom Jazz’s metallic atmosphere. Most horror games aren’t willing to risk a heavy soundtrack, but Pieces seems to know that you can’t have noir—even horror noir—without a good saxophone. The involvement of Doom Jazz legend Jason Köhnen is a really powerful pick for the aesthetic direction of Alone in the Dark: There’s nothing quite like the power that these weird ambient strums and pressure drum reels have can be achieved.

All in all, the team and dynamics seem like a good fit to deliver an enjoyable experience for a classic horror game. I’m looking forward to learning more about Alone in the Dark as we get closer to release, and you can bet I’m downloading the free prologue Grace in the Dark right now.


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