Apple’s latest operating system update for its mobile devices, iOS 16, introduces a host of new features like a prettier lock screen and message editing. When it comes to delivering something new, however, it inadvertently breaks a few others, and one of this week’s victims was a bunch of rhythm games.
In iOS 16, tapping three fingers at once on the screen brings up a copy and paste menu, while a three-finger swipe is your way of undoing and redoing text input. That’s useful if you’re using your iPhone for input, but it’s not ideal when you’re trying to match your fingers to some busy beats.
As those tweets and statements say, game players like Arcaea found that any time they used three fingers at the same time — this is quite common on difficult tracks — it activated various system functions and disrupted their gameplay.
Here are some gameplay footage of one of these Arcaea’s harder tracks, showing how often the player will tap (or even swipe) with three fingers at once:
While you would think this would be a quick fix for Apple, the issue was raised when iOS 16 was still in beta, but still included in the first public release. This is also not the first time this has happened. OneS Report 9to5macback in 2019, the launch of iOS 13 had the same problemwhen three-finger taps and gestures start messing with games like Fortnite and PUBG.
That time, the problem was solved by Apple telling iOS not to bother with gestures when they were clearly unnecessary. For example, when the user is playing a game. It’s a bug that’s somehow been left out of this latest update, but hopefully now that it’s made public, a fix isn’t far off.
Meanwhile, regular players of games like this are being advised to avoid updating to iOS 16.