Call Of Duty’s armor-piercing bullets no longer penetrate armor

The soldiers moved forward with their weapons drawn.

Equip armor-piercing bullets to… damage vehicles?
Picture: Activate / Kotaku

Yesterday, Call of Duty: Modern Warfare II and Battlefield 2.0 have their latest patch. The notes showing common tweaks and bug fixes One would expect long-lived live service games, but a change to weapon ammo left fans scratching their heads. Looks like armor piercing bullets no longer (check patch notes) penetrate armor.

As expected, call of duty there are many guns for players equip and customize. Sights, stocks, crates, it’s all there, including ammunition. Suppose, I think Battlefield Especially often see players wearing armor, carrying armor-piercing bullets to the battlefield proven to be a great survival aid (especially in the DMZ). But based on the latest patch notes, the “damage multiplier against armored opponents” has been dropped entirely. Now such ammo will only deal more damage to the vehicle.

Fans of the gritty war crime simulator are pointing out the obvious: It’s odd to remove a feature named after…and then keep it. “It’s just Ammo now💀” a Redditor commented on a thread that calls for unusual disturbances in ammo stats. As many have pointed out, enjoying the damage bonus against armored enemies seems to be a fair trade-off in exchange for the gear slot the armor-piercing ammo consumes. “If someone wanted to use the attachment slot on AP ammo, they would get more than a proper benefit from it,” read such a comment.

Others are taking the opportunity to joke about an edit that no longer works as it’s described. “In the next update: High Speed ​​Bullets now move slower. Incendiary bullets now apply freezing,” growl one.

Screenshot from Call of Duty's menu showing stats for armor-piercing bullets.

Screenshots: Activate / Kotaku

But that’s not all jokes. Some are wondering how this affects enemy AI, especially in the game’s new DMZ mode, which sometimes pits you against a large number of armored AIs. very good. “So now it’s misleading by its name, and with how many armored enemies the DMZ throws at you, you’ll run out of ammo faster” a Redditor commented. “Does it at least help you against the AI ​​opponents of the armored DMZ?” other suggestion. “If [it] support only means, it shouldn’t have any negatives.”

Kotaku Contacted Activision for specifics on which game modes this change affects.

However, that’s not all the negative changes in the latest update. Various weapons have adjusted ADS speed, recoil, and bullet spread. And a bunch of bugs in the user interface, progress, and navigational sounds have been eliminated. Hopefully this is a sign of more improvements to come, the camo section navigation has been improved, with new controller bumper navigation and a toggle to show/hide locked camo. Modern War II‘s menu system can cause serious confusionand all horizontal scrolling doesn’t help. This is a step in the right direction for sure.


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