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Capcom shuts down popular Resident Evil fan remakes


Three angry-looking young men holding guns, presumably to stop zombies.

Picture: capcom

The developers behind the fan remake Evil inhabitant and Resident Evil Code: Veronica announced that development on both projects had stopped after Capcom allegedly contacted them and asked the developers to cancel the project.

the 1996s Evil inhabitant was the beginning of the modern “survival horror” game, and the 2000s Resident Evil Code: Veronicaits third sequel, first launched for the Sega Dreamcast in 2000. Capcom soon ported an updated version to the PlayStation 2 and GameCube, later making HD versions for the Xbox 360 and PlayStation 3. Evil 4 Producer: Yoshiaki Hirabayashi recently confirmed IGN that there are no plans for a new one Code: Veronica rework, do it again. Two years ago, Briins Croft, Matt Croft and animator DarkNemesisUmbrella started their own remake projects for both games.

In an announcement video about Code: Veronica cancel projectBriins Croft says that 90 percent of Code: Veronica the fan remake used existing assets from Capcom’s recent “Remake” games, such as 3D models, animations, and textures. Fans released an original Code: Veronica demo coming back in june 2021and has planned to launch a much more significant product in early 2023.

On December 23, Briins Croft announced on the project’s Discord server that Capcom had sent them two emails requesting the shutdown. One was “very kind” and asked about the origin of the animations and models. The second is “hostile with a more aggressive tone.” Kotaku contacted Croft to request a copy of the emails. He didn’t send an email, but told Kotaku that Capcom started asking about the project on December 12.

Fan developers believe that Capcom canceled their unofficial remakes because it was too conspicuous and looked like the official one. “[The Code: Veronica remake] will be free, so we’re not harming anyone,” Croft said in the video announcing the cancellation. The publisher doesn’t seem to agree. Capcom allegedly cited copyright and licensing agreements as reasons for the project’s inability to continue.

had public speculation that the project was targeted for accept financial contributions via Kofi and PayPal. Although they accepted such donations, the developers dismissed it as the reason for the project’s cancellation in both Discord and through an RT on their Twitter account. Kotaku reached out to Capcom to inquire about their policies regarding fan projects, but had not received a response at the time of publication.

“Personally, I was a bit surprised by Capcom’s decision. But hey, we used [their] toys to create a free game that inherently generates a lot of visibility,” Croft said in the video. “That’s OK. We can understand the cancellation.”

Read more: rework, do it again Evil inhabitant Games that made this indie developer give up

The announcements made by the developers in their Discord are significantly less category-based. “[Capcom] canceled it out of pure malice, as there was no indication that an official Code: Veronica coming from them,” wrote Briins on the server. I also posted a meme compared Capcom to Nintendo, which is known for its strong copyright enforcement.

The team will no longer work on Evil inhabitant remake, but they intend to continue developing the game. “We will continue a new project that will have a story inspired by Code: Veronica but there are no copyright issues.”

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