From the first days of Assassin’s Creed series, certain elements of the fan base were unable to live up to their ideas — and requests — for new settings and how long the game would take.
Calls for a game set in Japan quickly became (and still are) tired, as well as cries of “let’s do a viking assassin’s Creed!” until Ubisoft actually does. There have been pitches for everything since Ancient Rome (which Source kinda mentioned) to World War I (again, Syndicate dipped in), but one place where the series has been oddly oriented is also one of the most obvious for a story of historical combat and intrigue: China.
While the franchise took a short breaki-th is the first set of Assassin’s Creed Chronicles serieswe’ve yet to see the main games set themselves anywhere further East than the Mediterranean, which is a bit of a pity given that the series is now almost 15 years old.
To be Assassin’s Creed To finally make that jump, you would expect the game to be set in some era of imperial China, hundreds or even thousands of years ago. That’s what I like about this idea by Ubisoft’s Li Chunlei; Set in China, but in 1937, with the player taking on the role of an Assassin fighting against the occupying Japanese forces.
It mainly revolves around the Battle of Shanghai, the first major battle of the Japanese invasion of China and an event considered by a growing number of historians to be the true starting point of the Second World War. Li’s works here show the hero’s costume, based on the Chinese uniforms of the time, along with a Japanese villain (who looks like Tojo) and an action shot.
You can see more of Li’s content at his ArtStation page.