Ghost Of Tsushima Dev Don’t Make The Infamous or Insidious Cooper Sequel

Cole and Zeke are notoriously featured on the New Marais.

Video game companies are notoriously tight-lipped about sharing their plans. In a market saturated with sequels and spin-offs, the developers nevertheless treat every new project with extreme secrecy. They will rarely even announce what they are Not is working, but today PlayStation back studio Ghost of Tsushima did that.

As it nears its 25th anniversary, Sucker Punch has taken the unusual step of letting fans know what not to expect from its next game, killing off rumors of a potential sequel. superhero sandbox series Belgian Guavaor stealth platform Sly Cooperwill happen soon.

Sucker Punch Written:

As our games continue to grow in size and complexity, they demand the full attention of our studio. With the focus on the current project, we have no plans to visit again inFAMOUS or Sly Cooper right now, and no other studio is currently working on projects related to those franchises. These characters are very special and close and dear to our hearts, so although we would never say never to reopen those doors down the road, there is no inFAMOUS or Sly Cooper game in development.

In the past, some PlayStation fans have eagerly believed otherwise. On the heels of rumors changed by self-proclaimed internal Twitter account and Mystery updates for various sites, it looks like the fan favorites might make a comeback. But instead of letting vain hope be the eternal spring, like some known game studioSucker Punch has come clean with fans.

Meanwhile, the studio said that after some upcoming maintenance, it will keep Notorious 2level editor the server has been around a bit longer and it plans to make The infamous second child DLC Cole’s legacy can be purchased separately from the Collector’s Edition. The Sly Gameon the other hand, is still completely inaccessible on modern platforms. While previously available as part of PS Now, none of them are now included in the revamped PS Plus library.

Founded in 1997, Sucker Punch’s first game was a physics-based, underrated platformer. Rocket: Robot on wheels for the Nintendo 64. It then entered into a publishing agreement with Sony and released Sly Cooper on PS2 in 2002, and for the first time Belgian Guava on PS3 in 2009. Sony bought the studio outright a few years later, and in 2020 it delivered Ghost of Tsushimamade it the premier PlayStation studio.

While Sucker Punch didn’t come out and said they were working on a sequel to Tsushimaseems like a good bet considering the first book has sold over eight million copies and a number of LinkedIn pages and job postings have referenced an upcoming project with similar properties. The bigger question is whether it will remain focused on the single-player story or branch out more deeply into multiplayer combat.

Ghost of Tsushima‘S online mode is called Legendary added co-op missions, mob survival, and late game raids. It was a cautious but successful initial foray into a new way to play the game, and something Sucker Punch could look forward to in the future. Earlier this year, according to the announcement, repurchase Fate 2 Producer BungiePlayStation has big plans for a series of games 10 New Live Catering Games in 2026. A new one online only Our Last spin-off will be one of them. Time will tell if Ghost of Tsushima 2 ends up being someone else.

Clarification: 7/1/22, 4:36 p.m. ET: Online content is being stored in Notorious 2 its a community level editor, not a full multiplayer mode.

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