As the debate around the “art” of AI continues to rage on sites like ArtStation, Twitter, and Reddit (and possibly in the comments below the article itself), it has been used in projects. Commerce. Most recently, Justin Roiland of Squnch Games and Rick and Morty popularity confirmed that his latest project, funny first person shooter High lifeused machine learning algorithms to create poster art and even vocal performances.
The so-called AI art has quickly become a hot topic Between online artists and creators because it’s easier than ever to type in a few words and get a detailed (and sometimes even beautiful) digital image back. AI art is not really art as we usually define it, as it is not man-made and is just a mess of digital bits and bobs extracted from existing images —usually without the permission of the original artists—arranged in some way that type looks like something a human artist could create. And in a world where it’s harder than ever for artists to make a living, AI art has the potential to greatly ruin lives, careers, and futures. In response, the AI tech brethren and their related weirdos said, “lol okay, boom, move on!” Now this technology has been used in a video game and…I’m so tired of it all.
In an interview with sky newsJustin Roiland has confirmed that his studio Squnch Games used the Midjourney AI art engine during the process. High lifeproduction to add some “finishing” to the world. While not confirmed in the face-to-face interview, people on Reddit found out many posters in the game seems to be made with AI art tools. (You can tell because they look as if the “man” who made them don’t know what humans or printed words look like.)
“It makes the world look like a strange alternate universe of ours,” explains Roiland. sky news. “And we used it to come up with weird, funny ideas.”
Roland said that most of the art in High life handmade by people. But it sucks that we live in a timeline where even that’s something you have to confirm; that your in-game art is made by people, not written prompts. Furthermore, lead designer Erich Meyer says sky news that they used AI to prototype the character’s voice, and that the “extra” role in the game is actually still voiced by the AI.
“I don’t know what the future holds, but AI will be a tool that has the potential to make content creation incredibly accessible,” continued Roiland. “I don’t know how many years we have left, but all you need is someone with some big ideas.”
Leaving aside Roiland’s claim that AI is used to generate ideas and also for people with ideas, I’m disappointed to see how quickly AI art infects video games. But I’m not surprised. The video game industry has long treated its artists like machines that can run continuously. 14 hours a day for weeks at a time. And it’s rare for developers or artists to get paid fairly. So it’s no wonder that game studios and publishers will be among the first to replace workers with algorithms and various “AI” aids as quickly as possible.
Of course, some people will jump into the comments to explain that AI art is really amazing, the people who make it with prompts are artists and automation is just a natural part of civilization and technology. turmeric. And to those people, I said, “Really? Any.”
Look, if we lived in a world where a universal basic income was common, medicine and food were free, and we had a safety net to make sure everyone could live a decent life. If I’m happy and healthy, I’ll be better off with AI art and similar tools that have the potential to replace traditional occupations and jobs. But not so. Until it happens, more automation will lead to more people struggling to survive. Technological advancement can be hard to stop, but that doesn’t mean it’s right, ethically right, or something we should let happen. Even if you really believe that “AI-made art” is good, that still doesn’t mean we have to accept the huge damage it will cause to actual and future humans. our future.