Today, publisher Square Enix and developer Platinum Games have finally done what everyone had been anticipating from the start: they announced The Fall of Babylon will be decommissioned within the first year. While I’m hardly surprised, it still sucks. People paid $60 for this game just six months ago and less than six months from now it will completely shut down, though previous promises to the contrary.
The Fall of Babylona crazy dungeon crawler vehicle embodying European oil painting art style, terrible in many ways, but also a few bright spots and the occasional fan. Despite being one of the worst games of 2022, some people bought it and still enjoy its baroque late-game loot chase. They will have until the end of February 2023 to continue to do so. A new post on The Fall of Babylon website Tuesday revealed that’s when Square Enix will be shutting down the action-RPG’s servers that are always online. While co-op dungeon runs are at the heart of the game, single player will still stop working with it.
“[I]We regret to inform you that we will be terminating the game’s service on February 27, 2023,” the team wrote. “As a way to express our gratitude to all of our players, we plan to roll out as many events and other initiatives as possible, leading up to the end of the epidemic. service.”
The Fall of Babylon Paid in-game currency sales will be discontinued immediately, and all large-scale game updates have been cancelled. Season two will still run until the end of November, but instead of being followed by season three, players will just earn the ranking rewards from season two again.
“Once the service ends on Monday, February 27, 2023 at 11pm (Pacific time), you will no longer be able to play the game,” the announcement confirmed. “All game data on the game server will be deleted once the service is terminated.”
Despite bombing on launch, The Fall of BabylonThe developers were quick to reassure existing players that there was nothing about the game’s icy reception and dwindling player count that would affect their future plans for the game. direct service. “No, there are no plans to scale down the development on The Fall of Babylon“ surname announced right after release.
Just a few months later in May, that message changed. The game’s developers will now “reassess” future content plans, possibly due to The Fall of Babylon there are on average less than a dozen players at any given time on Steam. It seems like an ambitious attempt at improving core aspects of the game that are probably not in the cards. There probably won’t be any major cross-content updates like the one with Nier Automota one in two. But simply turning on the lights for some dedicated players on PC and consoles seems to be something Square Enix can do. Obviously not.
The whole incident recalls anthem, another illusory attempt by another brilliant studio to try to capture a piece of the games market as a burgeoning service. BioWare’s Iron Man-inspired shooter is, on many fundamentals, at least a much better game than The Fall of Babylon, but it still falls off the cliff when it comes to delivering the complete experience, let alone meaningfully building it in the weeks and months after launch. Initially, BioWare also seems to be involved for a long time, but EA later scrapped those plans. Unlike The Fall of Babylonhowever, anthemOur servers are still up and running for many years after that.
One user wrote on The Fall of Babylon Steam talk page back in April. “The servers are bound to shut down one day, making an expensive game unplayable. If it had an offline mode, I would probably have bought it already. The player count is really low, the servers won’t last more than a year or two. It’s one thing to shut down a game that’s free to play, but something that costs an extra $60 — there’s always got to be a way to play it offline. “
Meanwhile, The Fall of Babylon are still on sale on PlayStation and Xbox stores at that exact price.