The new Doom game is cute and fun until you run out of energy
Mighty DoomNow available on iOS and Android, it’s a free game Archerslike a top-down shooter with one and only participation Doom Slayer, aka Doomguy. In many ways, it reminds me of the weird ’80s cartoons that turned adult gory action movies into kid-friendly animated shows, like rambo or RoboCop. Sadly, while Mighty Doom So much fun, it still suffers from the usual mobile gaming bullshit.
Firstly Death The game came out in 1993. Devil shooter may not have invented the FPS genre, but it certainly popularized it and made it what it is today. Death It quickly became one of the most popular games in the world, spawning sequels, a thriving mod community, and even the concept of speed running. Decades later, Death still relevant, still widely loved, and still has a sequel. Now its latest entry is a top-down mobile game starring a tiny Doomguy tearing apart tiny demons.
Mighty Doomthat I have named Little Doomis a new game from the game Bethesda and Alpha Dog plays a lot like the game recently Reload Tomb Raiderthat I mentioned not too long ago. Like in Grave ThiefThe killer in Mighty Doom automatic shot. You move them around randomly generated arenas filled with demons, killing things, and regularly launching special attacks. Between arenas, you level up and get new perks. Go to the end and take down the final boss and you unlock the next area. Each turn starts with you with no perks, such as in rogue-lite, and you collect materials and items with each demon slaying turn that you can use to upgrade Doomguy between games .
In a conversion from Reload Tomb RaiderIN Mighty Doom Doom Slayer—still very steady—keeps firing until it dies or kills all enemies. No lollygaggin’ here. This small tweak makes the game move faster and gives it a more aggressive feel. Mighty Doom can also throw more enemies at you because you never stop shooting. And if you get damaged, don’t worry, Mighty Doom including the most recent mainline glorious killing system Death game, which allows you to boost your health by executing dazed demons.
From the heavy metal music to the way the game encourages you to be more active and active in battles, It’s all very enjoyable and very enjoyable. Death-alike. Well, until you have to interact with all the knickknacks between runs.
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This is the part where I have to sadly confirm that Mighty Doom, like a lot of great mobile games, armed with some nasty bullshit. The most annoying is the energy meter. It’s very limited, and if you make a few mistakes and finish a few runs early, you’ll quickly find yourself broken and have to wait to play again. Looting is also annoying, as the game always seems to make sure you’re only missing the things you need to upgrade your gear, resulting in you having to grind more or spend some cash to improve death. of character.
However, as someone who mostly works around and ignores such things, when I actually play Mighty Doom, I’m still having an explosion. Last night I stayed up too late to play it, which I did when I was playing the main game Death game, too. It’s a pity that such an interesting game is covered with bullshit, which will, understandably, disappoint many players and make them never try it.