This new Marvel shooting location is definitely a bad time
Just as I’m getting ready to settle in for my long winter nap and play a bunch Marvel Snapthe mobile gambling just threw its worst position into heavy rotation. Vormir is where everything will die, including my sanity thanks to some slow bugs and odd bugs.
Marvel Snap recently liberated A fun-filled winter universe, new carnival card variations, and new shop packs for players who have carefully hoarded their hard-earned gold. This is good. I’m happy. I want to get the card with the sunspot back in Iceland hot springs. But last night Vormir appeared, a new location that will destroy the first card played there for both sides. This sucks. I don’t love it. In fact, Vormir might as well have peed in my goblet.
For those unfamiliar with Vormir, it’s a distant planet where Thanos killed Gamora to get the Soul Stone from the Red Skull in Avengers: Infinity War. Infuse this energy into Marvel Snap, the new slot with a 40 percent spawn rate through Thursday required sacrifices. The first card played there by both sides is destroyed. Oh, if only it were that simple.
Read more: 20 tips I wish I knew before playing Marvel Snap, the best new card game of 2022
G/O Media can receive commission
While this is enough to qualify it is one of the most annoying Marvel Snap place In my book, the real problem with Vormir—very close to the French word vomir for “vomit”—is that sometimes animations can go on forever and things don’t always work out. as you would expect. “Why every vormir animation is 20 seconds,” dissented one Marvel Snap player. They are not wrong.
Kotaku Gabaghoul of resident Alyssa Mercante said she thought her phone would explode after trying to play Sabretooth (who returns to the player’s hand with zero new energy drain when destroyed) there. Meanwhile, Vormir has locked our social media editor Jeb Biggart’s iPhone, force him to close the game completely and restart. I even had Vormir appear twice in a single match. No, thank you, friends. And even if Marvel Snap not hanging on Vormir’s animations and calculations, it’s doing some…weird stuff.
Snap players are the Sir Isaac Newtons of their time, and they absolutely love it check out every new place with Green Goblin and Hobgoblin. You might think that if you’re a player with a mischievous five-energy monster that won’t count towards the opposing player’s request to sacrifice Vormir. But you could be wrong. Many goblins have died this way in the name of science.
Of course, there are fun things you can do with Vormir. When it doesn’t get caught by the virtual Iron Fists or trick you into thinking it’s already activated because the words are no longer highlighted, you can leave Electro. Cards that give you an extra max mana but prevent you from playing more than one card per turn. Unless it’s dead. Speak by sacrificing it in Vormir. Genius. Deadpool is also totally OP and broken at this time.
Just don’t expect the Angel to fly off your deck and take his place. That also seems to be failing at the moment. Sorry Vormir-loving sick people, Friday can’t come early.