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TMNT: Cowabunga Collection Patch Adds Online Co-Op Feature to SNES Turtles in Time


Teenage Mutant Ninja Turtles: The Cowabunga Collection just got its first major update and brings a host of fan-requested features. Most notably, TMNT IV: Turtles in Time for Super Nintendo now supports online multiplayer.

The patch also improves online modes across the board, adds new tips for some strategy guides, customizable button mapping, and more screen filters for Game Boy titles. The developer Digial Eclipse also promises that TMNT III: Project Manhatten (NES) will be played online in a future update. Check out the full patch notes below:

New addition

  • The Home Menu icon has changed to box art. (Switch)
  • PS4 arcade controllers are now supported. PS4 joystick support now rolling out (PS5)
  • Xbox arcade stick is now supported. Xbox joystick support now rolled out (XB1/XSX)
  • When creating an online lobby, players can now set the lobby size for two video games. Servers can be limited to 2, 3 or 4 players.
  • When creating an online lobby, players can now set the frame delay to “Auto”. With this setting, the input delay will adjust according to the number of players.
  • A new enhancement has been added to the SNES and Super Famicom TMNT: Tournament Fighters. Ultimate attacks can now be toggled in Story Mode ON/OFF.
  • A new enhancement has been added to Super Famicom TMNT: Tournament Fighters. “Group mode” can now be turned ON/OFF. (Only available in Japanese version.)
  • A new enhancement has been added to Arcade US/JP Teenage Mutant Ninja Turtles. The number of lives per coin can be adjusted from 1-5.
  • A new enhancement has been added to Arcade US Turtles in Time. The number of lives per coin can be adjusted from 1-8.
  • A new enhancement has been added to Arcade US/JP Teenage Mutant Ninja Turtles. Difficulty can be adjusted.
  • A new enhancement has been added to Arcade US Turtles in Time. Difficulty can be adjusted.
  • A new enhancement has been added to Arcade US Turtles in Time. Game loop can now be turned ON/OFF. When ON, the game will restart from the beginning after the attribution.
  • New button actions added to “Arcade US/JP TMNT”, “Arcade US Turtles in Time”, “SNES/Super Famicom Turtles in Time” and “Genesis/MegaDrive Hyperstone Heist”. Players can now assign a button to “Special”. This button presses “Attack” and “Jump” together to make special attacks easier.
  • A new color enhancement is added to all Game Boy games. Added ON/OFF GBC Mode. New “Palette” option added to Pause Menu for all Game Boy games. In addition to other filters, players can choose between 4 color palettes, 1. black and white, 2. Game Boy green, 3. Game Boy Pocket green, 4. Game Boy light blue.
  • Sound for different games and Main Menu adjusted
  • Additional pages for the NES Tournament Fighter and the GEN Tournament Fighter are added to the Strategy Guide.
  • Additional pages for GEN Tournament Fighters and GEN Hyperstone Heist added to Strategy Guide.
  • Visual settings are saved for each game.

Fixed problem

  • The German translation for “Continuous Punch” for the Page 11 Strategy Guide has been corrected.
  • In the music player, the cassette icon for the TMNT arcade program now shows the correct icon.
  • On page 5 of the Strategy Guide (SNES Turtles in Time), the Turtle Tip 3 screenshot has been replaced.
  • In the SNES Turtles in Time, the Stage Selection enhancements now work even after the setting is changed in Preferences.
  • In Hyperstone Heist, Stage Pick improvements now work when selecting 2 players.
  • Advanced Easy Menu Navigation for TMNT III Manhattan Project (NES) /TMNT 2 Manhattan Project (Famicom) is now live.
  • Additional Credits improvements for SNES Tournament Fighters are now live.
  • The SNES Turtles in Time manual in the museum currently includes pages 18-19 which are missing.

Teenage Mutant Ninja Turtles: The Cowabunga Collection is available now for PlayStation and Xbox, Switch and PC platforms. You can read our impressions of this nostalgic pack this.

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