Over the past week or so, some players Spider-Man: Miles Morales on PC encountered a bug that caused at the end of the game’s dialogue it would go ahead and play a slightly shrill whistle.
It’s not for everyone, and like PC GamesN report some players — perhaps those who have been in New York City — didn’t even realize it was a bug in the first place. But for others, it’s still there, recognizable as a bug, and it’s amazing.
An emotional revelation from a family member? SUCK. A sincere thank you for risking your life? SUCK. A bleak reflection on the nature of heroism and inherent sacrifices? HOOOOOOOONK.
Here’s an example, set to autoplay at the appropriate time:
And here’s a much more interesting moment if you sit through the whole thing first:
Sadly, the bug has now been removed. The the game’s latest patch notesreleased last weekend, leading with:
A new patch for Marvel’s Spider-Man: Miles Morales is now available. This update contains dozens of bug fixes and improvements. We’ve fixed a bug that caused some players to hear a slightly unintentional whistle, and fixed a bug that prevented some sound effects from appearing in specific cutscenes.
The missing audio in the cutscenes would be really bad. I’m glad they fixed that. But more sounds, such as air horns coming at the wrong time, are not good. It’s very good and funny. Since one of the other issues addressed in the update was the creation of an option to “ignore the Fast Travel animation”, could we please tick the “leave the air whistle for fun” box? funny”? Thank you!