Admittedly I am new to the world of Final Fantasy VII. I have hazy memories of watching TV commercials for the original PlayStation game when I was a kid, and remember playing the first few hours of the game in a friend’s attic between Mat Hoffman’s Pro BMX sessions. It wasn’t until later, when I found a cheap copy of the green label in Circuit City, that I tried it again, but, again, I only got through for the first few hours. When Square Enix released it in such a way that I could play it on my PlayStation 3 and transfer it to my PSP, I took the furthest. I left Midgar, saved my game, and turned off my PSP, completely deceiving myself that I would get it back soon. That was over 10 years ago.
All of which means that my understanding of the world of Final Fantasy VII is still limited. I know most of the main characters, I know what Midgar is, I know about the Lifestream and Mako’s purpose. Thankfully, for my sake and for the sake of the original lovers, Square Enix is spending an incredible amount of time and money remaking Final Fantasy VII. I played the full remake when it was releasedI’m looking forward to its sequel, and I reviewed Crisis Core: Final Fantasy VII Reunion earlier this year. I began to understand the world of Final Fantasy VII, even though I didn’t understand how humans could fly with one wing.
Does the color of the gun indicate its danger?
I have dozens of questions about Final Fantasy VII. I could certainly answer by playing the original game or texting former Game Informer editor Joe Juba, but there’s one fundamental question I still don’t understand about the world of Final Fantasy VII that scares me. no meaningful answer: what are guns in the universe of Final Fantasy VII?
Guns are used for attack and intimidation in Final Fantasy VII, but I don’t understand how lethal they are. Most soldiers carry guns, but the strongest carry swords. It seems that in the world of Final Fantasy VII, swords are stronger but harder to use?
That was the conclusion I came to after playing through most of Final Fantasy VII Remake, but then, near the end, President Shinra threw my theory in the trash. I won’t go into details to avoid revealing the contents, but there was a time when Chairman Shinra had his back against the wall. He gets scared and tries to negotiate for his life with Barret, who, I will remind you, is the right hand man with the gun. And then suddenly, after running to his desk, his confidence inexplicably returned. He’s no longer negotiating for his life, but instead, he’s insulting Barret’s great cause by… surprise! He has a gun. And he’s pointing directly at Barret.
Final Fantasy VII is supposed to have established the video game tradition of deaths in the cutscene from an innocuous attack, but I did, but I’m particularly baffled by this scene. Earlier in the game, there was a cutscene between the characters Leslie and Corneo where they pointed their guns at each other menacingly, which confused me afterwards, but I accepted because those two weren’t members. in group. They seem like ordinary people, with no training. But Barrett? Barrett was shot at least 100,000 times on his way to Chairman Shinra’s office. The group, including the main sword guy Cloud, are taken aback by this threat, which only makes things more confusing.
Photo: Barret was shot 100,000 times.
I haven’t even brought up the fact that the party’s interim member, Wedge, was hit by a near-fatal bullet in the ass earlier in the game, despite taking a lot of bullets during combat. I don’t know why the bullet in the butt does more damage than the normal bullet.
I was hoping playing Crisis Core: Final Fantasy VII Reunion would finally solve the mystery between guns and swords, but it just confused me more. The game’s ending proves that guns can, in fact, be deadly, even if you’re a swordsman.
In the end, I’m happy to include it in video game logic and try not to worry about how guns work in Final Fantasy VII’s universe. Sometimes guns are fatal; most of the time they knock down a few points of your HP. Continue. But I really think we’ve overlooked these story-type issues in video games, and I can’t help but be concerned about something the developers probably didn’t give much thought to. I’m sure they have much bigger game development problems that are worth their time.
My hope for the next chapter in the Final Fantasy VII remake, Rebirth, is to take a moment to explain it to me. If it were possible to make room for pizza at Jessie’s parents’ house to give her a little more context, surely Tifa could take a few minutes to explain what guns are in her world, right?