Developers at Boston-based gaming studio Proletariat announced the consolidation plan on Tuesday. If successful, about 60 employees there have worked on World of Warcraftnew Dragonfly expansion will join the growing ranks of organized labor across parent company Activision Blizzard and more.
The group, called the Union of Proletarian Workers, is uniting with the Media Workers of America and says it has the support of the majority of qualified staff at the studio. Although it submitted a union election to the National Labor Relations Board, it also called on Activision Blizzard to voluntarily recognize unions in parting with call of duty publishers’ efforts to stagnation and destruction similar efforts at its other studios.
“Everybody in the video game industry knows Activision Blizzard has a reputation for creating a hostile work environment, so earlier this year, when we heard that Blizzard was planning to acquire Proletariat, we I started discussing how we can protect the great culture we’ve created here,” said Dustin Yost, a software engineer at the studio, said in a press release. “By forming an alliance and negotiating contracts, we can ensure that we can continue to do our best work and create innovative experiences at the frontier of game development. “
The Proletarian Workers Union will be unique among game unions as it represents all non-managerial staff at the studio, instead of just QA staff as is the case with Raven Software, Blizzard Albany and fusion efforts currently underway at Microsoft’s Bethesda studio. Proletariat developers list flexible PTOs, optional remote work, no overtime requirements, and policies that promote diversity, equality, and inclusion among the requirements they plan to negotiate at bargaining table if the union effort is successful.
Activision Blizzard did not immediately respond to a request for comment on whether it voluntarily recognized the alliance or attempted to counter it like previous efforts within the company. publishing company recently tried to block Blizzard Albany’s alliance on the grounds that allowing only unified QA would affect the development of games like Diablo IV. In the end, the NLRB didn’t buy it, but in the case of Proletariat, those concerns will be contested anyway because a school-wide vote is exactly what the workers are asking for.
The proletariat is Established in 2012 by developers Zynga, Insomniac Games and Harmonix previously, funded by venture capital and investments from companies like Take-Two. The most famous release before joining Blizzard was spell breaka free magic shooter launched in 2020. The game has finally been closed last junehowever, and the proletariat has got to work on World of Warcraft the next month.
“At Proletariat, we have always emphasized taking each other as people, and we are committed to preserving the best of our studio,” said James Van Nuland, associate game producer at Proletariat. today. “We’re in here together.”